
I’ve been given the unique opportunity to observe my own daughter, Zoe, take the online art course in which I created for the Florida Virtual School. It’s a little nerve racking watching her breeze through, struggle, like, and dislike elements of the course. Ultimately she is grasping new concepts, stretching herself artistically, and enjoying the work. I am relieved.
I watched her work on the element of texture this week. She observed the work of artist Ansel Adams, looked for examples of texture in the comic section of the daily paper, and then created her own texture rubbings. She voluntarily spent more time than necessary trying to find unique textures. Her final task was to create a collage out of her texture rubbings. It turned out fantastic! Later, she discussed the process with other students in the course and received detailed feedback from her instructor.
This made me wonder…what does learning art online lack? With the flexibility of time, place, path, and pace, Zoe was able to get so much out of such a simple assignment. She was able to take risks that she might not have taken if she was in a room filled with other sixth graders working on the same project. Zoe looked forward to submitting the work, knowing that her instructor’s feedback would be detailed and positive.
I believe that learning art online helps provide where traditional art programs are forced to lack. For example, 30 minute classes once a week requirements are no longer an issue online. Being able to explore the web for added research on artists is easy online. Furthermore, teachers have more time to grade and provide quality feedback when their schedules allow. The differences are incredible.
Can traditional classroom art teachers design a blended model to improve art experiences at school? What if part of the class were taught online at school, preserving face-to-face time for studio work? What would the implications be?




